That looks super nice.
I really have to dig out my old N64 again with Ocarina of Time. One of the best games of all times.
Phoronix: Wayland Works For Nintendo Gamecube Emulator
The Dolphin emulator for the Nintendo GameCube has been ported to function as a Wayland client. Dolphin now works as a Wayland client and it also supports threaded EGL/GLSL. This is also quite likely the first game-related software that works either under X11 or Wayland/Weston using the same application binary...
http://www.phoronix.com/vr.php?view=MTMwNDE
That looks super nice.
I really have to dig out my old N64 again with Ocarina of Time. One of the best games of all times.
Tiny-ish detail: Dolphin isn't only a Gamecube emulator, it also supports Wii and Triforce (arcade machine based on GC hardware) emulation.
he at first i thourght some one ported wayland to the gamecube![]()
The GameCube is roughly as powerful as a 2001 iMac, I know of a company that still has 3 of those in use to this day...
The thing has 24mb of usable ram. I ran linux on one.
The cpu/gpu are decent, but the lack of ram kills most uses.
The ~1GB limit of the G3 iMac is one of there biggest limiting factors so yeah 24MB would severely limit it's usefulness. Can i have the Ethernet and modem adapters connected at the same time?
No, IIRC they use the same slot, so you can only use one or the other.
Another tiny-ish detail: Any Wayland implementation that runs on GC could be ran on Wii hardware with close to zero modifications because the Wii's GPU shares 100% of the register set with the GC's GPU.