Results 1 to 4 of 4

Thread: Blender 2.66 Adds New Modes, Physics, Hair Rendering

  1. #1
    Join Date
    Jan 2007
    Posts
    15,437

    Default Blender 2.66 Adds New Modes, Physics, Hair Rendering

    Phoronix: Blender 2.66 Adds New Modes, Physics, Hair Rendering

    It's been two months since the release of Blender 2.65, but now Blender 2.66 has surfaced and it incorporates a whole lot of new functionality...

    http://www.phoronix.com/vr.php?view=MTMwNzg

  2. #2
    Join Date
    Feb 2012
    Posts
    187

    Default

    I've been waiting for Dynamic Topology Sculpting to land in a stable release for a while- this is shaving literal hours off of my workflow. These are beautiful features for anyone who's serious about 3D modelling. This new series of Blender releases has really been mind-blowing.

  3. #3
    Join Date
    Sep 2010
    Posts
    487

    Default

    With the new integration of bullet physics library.
    Will it be possible to sculpt by physics?
    Make a physics setup with models then let it play out, simulated forces do parts of the sculpting.

  4. #4
    Join Date
    Dec 2011
    Posts
    2,164

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •