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Thread: Geometry Shaders For Gallium3D LLVM

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  1. #1
    Join Date
    Jan 2007
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    14,346

    Default Geometry Shaders For Gallium3D LLVM

    Phoronix: Geometry Shaders For Gallium3D LLVM

    Geometry shaders are one of the few remaining features to be implemented before Mesa can officially declare itself in compliance with the OpenGL 3.2 specification. Fortunately, work on the Gallium3D side is ongoing...

    http://www.phoronix.com/vr.php?view=MTMzNjU

  2. #2
    Join Date
    Nov 2010
    Location
    Stockholm, Sweden
    Posts
    386

    Default

    This is pretty huge, looking forward to it!

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