Page 27 of 29 FirstFirst ... 172526272829 LastLast
Results 261 to 270 of 283

Thread: AMD Releases Open-Source UVD Video Support

  1. #261
    Join Date
    Feb 2009
    Posts
    52

    Default

    Hi DroidHacker, Bridgman,

    Do you plan to use glInterOp ? I use Xbmc daily and would like so much to leave catalyst/xvba to open source driver.


    Bibi

  2. #262
    Join Date
    Oct 2009
    Posts
    2,110

    Default

    Quote Originally Posted by bibi View Post
    Hi DroidHacker, Bridgman,

    Do you plan to use glInterOp ? I use Xbmc daily and would like so much to leave catalyst/xvba to open source driver.


    Bibi
    I think you must have me mistaken for somebody I'm not... I don't have anything to do with radeon or xbmc development.

  3. #263
    Join Date
    Oct 2007
    Location
    Toronto-ish
    Posts
    7,458

    Default

    Quote Originally Posted by droidhacker View Post
    ... I don't have anything to do with radeon or xbmc development.
    Neither do I, but I still answer questions

    bibi, are you talking about GL_NV_vdpau_interop ?
    Last edited by bridgman; 04-23-2013 at 11:51 AM.

  4. #264
    Join Date
    Feb 2009
    Posts
    52

    Default

    Yes, see here : http://forum.xbmc.org/showthread.php...16996&page=212 (post 2111).
    I use catalyst because i need xvba but i get so much issues with it that i could pray God to get full OSS video driver implementation (VDPAU + hdmi passthrough)

    Excuse me DroidHacker ^^.

    Bibi

  5. #265
    Join Date
    Jun 2009
    Posts
    36

    Default

    I tried building the UDV enabled Videostack on one of my boxes with an HD6xxx card and it seems to work, which is really great. CPU Usage is low for my tested material and glitchfree, hooray !

    One big piece I'm missing are deinterlacers, which are quiet relevant for watching TV and friends. Bridgman, Tim and fellows, can you give us any information if enabling deinterlacers via vdpau is on the roadmap ?

    Greetings !
    Hibbelharry

    For all you others, this is the output for vdpauinfo:

    Code:
    wilken@hibbelhtpc:~$ vdpauinfo
    display: :0   screen: 0
    API version: 1
    Information string: G3DVL VDPAU Driver Shared Library version 1.0
    
    Video surface:
    
    name   width height types
    -------------------------------------------
    420	16384 16384  NV12
    422	16384 16384  NV12
    444	16384 16384  NV12
    
    Decoder capabilities:
    
    name           	level macbs width height
    -------------------------------------------
    MPEG1            	16  9216  2048  1152
    MPEG2_SIMPLE     	16  9216  2048  1152
    MPEG2_MAIN       	16  9216  2048  1152
    H264_BASELINE    	16  9216  2048  1152
    H264_MAIN        	16  9216  2048  1152
    H264_HIGH        	16  9216  2048  1152
    VC1_SIMPLE       	16  9216  2048  1152
    VC1_MAIN         	16  9216  2048  1152
    VC1_ADVANCED     	16  9216  2048  1152
    MPEG4_PART2_SP   	16  9216  2048  1152
    MPEG4_PART2_ASP  	16  9216  2048  1152
    
    Output surface:
    
    name          	width height nat types
    ----------------------------------------------------
    B8G8R8A8     	16384 16384	y  NV12
    R8G8B8A8     	16384 16384	y  NV12
    R10G10B10A2  	16384 16384	y  NV12
    B10G10R10A2  	16384 16384	y  NV12
    
    Bitmap surface:
    
    name          	width height
    ------------------------------
    B8G8R8A8     	16384 16384
    R8G8B8A8     	16384 16384
    R10G10B10A2  	16384 16384
    B10G10R10A2  	16384 16384
    A8           	16384 16384
    
    Video mixer:
    
    feature name                	sup
    ------------------------------------
    DEINTERLACE_TEMPORAL         	-
    DEINTERLACE_TEMPORAL_SPATIAL 	-
    INVERSE_TELECINE             	-
    NOISE_REDUCTION              	y
    SHARPNESS                    	y
    LUMA_KEY                     	-
    HIGH QUALITY SCALING - L1    	-
    HIGH QUALITY SCALING - L2    	-
    HIGH QUALITY SCALING - L3    	-
    HIGH QUALITY SCALING - L4    	-
    HIGH QUALITY SCALING - L5    	-
    HIGH QUALITY SCALING - L6    	-
    HIGH QUALITY SCALING - L7    	-
    HIGH QUALITY SCALING - L8    	-
    HIGH QUALITY SCALING - L9    	-
    
    parameter name              	sup  	min  	max
    -----------------------------------------------------
    VIDEO_SURFACE_WIDTH          	y    	48 	2048
    VIDEO_SURFACE_HEIGHT         	y    	48 	1152
    CHROMA_TYPE                  	y
    LAYERS                       	y     	0    	4
    
    attribute name              	sup  	min  	max
    -----------------------------------------------------
    BACKGROUND_COLOR             	y
    CSC_MATRIX                   	y
    NOISE_REDUCTION_LEVEL        	y  	0.00 	1.00
    SHARPNESS_LEVEL              	y 	-1.00 	1.00
    LUMA_KEY_MIN_LUMA            	y
    LUMA_KEY_MAX_LUMA            	y

  6. #266
    Join Date
    Jan 2013
    Posts
    989

    Default

    Quote Originally Posted by Hibbelharry View Post
    One big piece I'm missing are deinterlacers, which are quiet relevant for watching TV and friends. Bridgman, Tim and fellows, can you give us any information if enabling deinterlacers via vdpau is on the roadmap ?
    I disagree... The better option would be to target working dynpm, or perhaps even better dynamic clocking... Manual profile-switching is not very convinient...

  7. #267
    Join Date
    Oct 2008
    Posts
    3,137

    Default

    Quote Originally Posted by Hibbelharry View Post
    One big piece I'm missing are deinterlacers, which are quiet relevant for watching TV and friends. Bridgman, Tim and fellows, can you give us any information if enabling deinterlacers via vdpau is on the roadmap ?
    Deinterlacing should be easy to add as a simple postprocessing shader, i would think, and a good place for outside contributions. I'd rather see the AMD guys work more on finishing their hardware support, and let somebody from the community add this to vdpau.

  8. #268
    Join Date
    Sep 2011
    Posts
    689

    Default

    Quote Originally Posted by brosis View Post
    I disagree... The better option would be to target working dynpm, or perhaps even better dynamic clocking... Manual profile-switching is not very convinient...
    Off topic :P

  9. #269
    Join Date
    Nov 2011
    Posts
    278

    Default

    Quote Originally Posted by brosis View Post
    I disagree... The better option would be to target working dynpm, or perhaps even better dynamic clocking... Manual profile-switching is not very convinient...
    Since when did the Intel troll get a say on what radeon should do? :P

    Bridgman has said that there's better power management in the works (currently in legal review), which will replace the current code. Anyone who wants better dynpm is free to fix it, or sponsor someone if that's not an option, but it works well enough for me for the present, and when something better is already on the way I'm fine with AMD working on other aspects of the driver.
    Also, alenbo is right: Off topic.

  10. #270
    Join Date
    Apr 2013
    Posts
    6

    Default

    Hi all,

    I have been trying out the new UVD support for my built in Radeon HD 4250 and it works great playing 1080p video's in mplayer.
    I am now trying to set it up in mythtv to be able to take advantage of the smooth playback provided by vdpau.

    However I am getting an error in my mythtvfrontend.log:
    Code:
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext tv_play.cpp:1017 (TV) TV: Creating TV object
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: N CoreContext mythmainwindow.cpp:2606 (PauseIdleTimer) Resuming idle timer
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: N CoreContext mythmainwindow.cpp:2601 (PauseIdleTimer) Suspending idle timer
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext tv_play.cpp:1232 (Init) TV: Created TvPlayWindow.
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext tv_play.cpp:2155 (HandleStateChange) TV: Attempting to change from None to WatchingPreRecorded
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: E CoreContext audio/audiooutputalsa.cpp:172 (GetPCMInfo) ALSA: snd_pcm_info_get_card: Operation not permitted
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: N CoreContext audioplayer.cpp:167 (ReinitAudio) AudioPlayer: Enabling Audio
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext avformatdecoder.cpp:2141 (ScanStreams) AFD: Opened codec 0x62e52a0, id(MPEG2VIDEO) type(Video)
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext avformatdecoder.cpp:1999 (ScanStreams) AFD: codec MP2 has 2 channels
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext avformatdecoder.cpp:2141 (ScanStreams) AFD: Opened codec 0x62d21e0, id(MP2) type(Audio)
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext audio/audiooutputbase.cpp:791 (Reconfigure) AO: Opening audio device 'default' ch 2(2) sr 48000 sf signed 16 bit reenc 0
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: E CoreContext mythrender_vdpau.cpp:1388 (DrawBitmap) VDPAU: Error at mythrender_vdpau.cpp:1388 (#3, An invalid handle value was provided. Either the handle does not exist at all, or refers to an object of an incorrect type.)
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: E CoreContext mythrender_vdpau.cpp:1388 (DrawBitmap) VDPAU: Error at mythrender_vdpau.cpp:1388 (#3, An invalid handle value was provided. Either the handle does not exist at all, or refers to an object of an incorrect type.)
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext mythrender_vdpau.cpp:1682 (CreatePresentationSurfaces) VDPAU: Created 2 output surfaces.
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext mythrender_vdpau.cpp:1716 (CheckHardwareSupport) VDPAU: Version 1
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext mythrender_vdpau.cpp:1723 (CheckHardwareSupport) VDPAU: Information G3DVL VDPAU Driver Shared Library version 1.0
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext mythrender_vdpau.cpp:402 (Create) VDPAU: Created VDPAU render device 1920x1080
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: E CoreContext mythrender_vdpau.cpp:850 (CreateVideoMixer) VDPAU: Error at mythrender_vdpau.cpp:850 (#4, An invalid pointer was provided. Typically, this means that a NULL pointer was provided for an 'output' parameter.)
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: N CoreContext mythplayer.cpp:520 (CheckExtraAudioDecode) Player(0): Forcing decode extra audio option on (Video method requires it).
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext mythplayer.cpp:1754 (InitAVSync) Player(0): Video timing method: DRM
    Apr 28 23:58:16 mediapc mythlogserver: mythfrontend[3963]: I CoreContext tv_play.cpp:5240 (StartPlayer) TV: Created player.
    From the log it can be seen that at mythrender_vdpau.cpp:1388 its failing.
    This is calling the function vdp_output_surface_render_bitmap_surface().

    I am not sure what to do to futhur debug this problem. I am a very capable C programer, I just don't know the links between mesa/vdpau/uvd/mythtv. If there is any output that I can get to help debug this problem that would be great (alternatively pointers on how to debug this myself would be handy)! I have been waiting so long for UVD support on ATi/AMD and to finally have it so close to mythtv playback is tantalising.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •