The 2 games are $9.99/£6.99 each on steam, here is the system requirements:
PC System Requirements
OS: Windows 2000, XP or Vista
Processor: Pentium II or Athlon 350 MHz
Memory: 64 MB
Graphics: 16 MB OpenGL compatible
Hard Drive: 800 MB
Sound: Direct X 8.0a
Multiplayer Requirements: Pentium II or Athlon 400MHz
Mac System Requirements
OS: Mac OS X 10.6.8 or later
Processor: 1.8 GHZ Intel chipset or faster
Memory: 512 MB or higher
Hard Disk Space: 1 GB
Video Card: ATI Radeon X1600 / NVidia Geforce 7300 (128 MB VRAM or higher)
Languages: English, French and German
Supported Video Cards: NVIDIA GEFORCE 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M, ATI RADEON X1600, X1900,HD 2400, HD 2600, HD 3870, HD 4670, HD 4850, HD 5670, HD 5750, HD 5770, HD 5870, HD 6750, Intel HD Graphics 3000
Additional: Intel integrated video chipsets are not supported. This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive), Apple Intel Chipsets only. Power PC Processors (G4 and G5) are not supported
What do you mean? There was much gore in SoF http://whatculture.com/gaming/forgot...of-fortune.php :P
Originally Posted by Setlec
Subtitles would also be copyrighted assets located on the CD... even recreating every asset (level, sound, textures, subtitles (basically everything you see an hear, including story line)) might be liable to copyright.
Originally Posted by TheLexMachine
When a game engine+logic is open sourced like this is it common that the game content is required to play it, and it has not been seen as a big issue before either. Most ID titles even had buying the Windows version and downloading the Linux binery as the official install methode on Linux.
It's not "FREE GAME!!!", it's a way to keep an existing game working/improving.
You do not need to recreate the assets to play a game with a source port. You just need to buy the assets and then run them from whichever source port your prefer. This is not illegal as it does not involve distributing the copyrighted assets.
But both games made with Odyssey Engine which is belongs to BioWare and EA.
Originally Posted by Asariati
EA never ever release any of game source code, even very old one, so there is no hope.
I just wish they'd release the source code to the X-Wing/TIE Fighter series. That would be awesome if someone did a massive engine update using the code from XW: Alliance. Dark Forces is already being ported to the JK:JA engine and fans could easily do a port of the first Jedi Knight game using fan-made textures and levels.