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Thread: Mesa Gets Support For GL4's Separate Shader Objects

  1. #1
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    Default Mesa Gets Support For GL4's Separate Shader Objects

    Phoronix: Mesa Gets Support For GL4's Separate Shader Objects

    Patches were published on Friday for the ARB_separate_shader_object extension of the OpenGL 4.1 specification...

    http://www.phoronix.com/vr.php?view=MTM0NDg

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  3. #3
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    Geometry shaders and GLSL 1.5 will be enough to get my graphics card about as far as it goes.
    (HD3200, supposedly GL3.3)

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    Quote Originally Posted by Ibidem View Post
    Geometry shaders and GLSL 1.5 will be enough to get my graphics card about as far as it goes.
    (HD3200, supposedly GL3.3)
    Actually, separate shader objects are useful and doable on your hardware as well. It just didn't become a standard part of OpenGL until GL 4. In particular, it'll help Serious Sam 3 run a lot better, and likely more games going forward. I strongly suspect we'll support it on HD 3000.

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    Not directly related to the news, but...

    GL 3.2:
    Multisample textures (GL_ARB_texture_multisample) DONE (i965)

    Just noticed that GL_ARB_texture_multisample seems to ready (not merged yet) for gallium/r600g as well.
    http://lists.freedesktop.org/archive...il/037259.html
    Last edited by fa5hion; 04-07-2013 at 09:13 AM.

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    Quote Originally Posted by Kayden View Post
    Actually, separate shader objects are useful and doable on your hardware as well. It just didn't become a standard part of OpenGL until GL 4. In particular, it'll help Serious Sam 3 run a lot better, and likely more games going forward. I strongly suspect we'll support it on HD 3000.
    Whoops, forgot the ambiguity:
    That's Radeon HD 3200

  7. #7
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    Quote Originally Posted by Ibidem View Post
    Whoops, forgot the ambiguity:
    That's Radeon HD 3200
    Yeah, although that extension will probably be available on just about all hardware.

    A lot of the newer GL versions can work on older hardware, it's just that some parts of them can't so you can't get the entire benefit of it.

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