Phoronix: Mesa Gets Support For GL4's Separate Shader Objects
Patches were published on Friday for the ARB_separate_shader_object extension of the OpenGL 4.1 specification...
Geometry shaders and GLSL 1.5 will be enough to get my graphics card about as far as it goes.
(HD3200, supposedly GL3.3)
Multisample textures (GL_ARB_texture_multisample) DONE (i965)
Just noticed that GL_ARB_texture_multisample seems to ready (not merged yet) for gallium/r600g as well.
Last edited by fa5hion; 04-07-2013 at 10:13 AM.