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Thread: Open-Source Doom 3 Projects Aren't Cultivating

  1. #11
    Join Date
    Sep 2009
    Posts
    119

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    Sounds awesome. Makes me want to dust off my D3 installation media so I can try that out.

  2. #12

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    Quote Originally Posted by MaxToTheMax View Post
    Sounds awesome. Makes me want to dust off my D3 installation media so I can try that out.
    Soon, hopefully, you won't even need a copy of Doom 3 to play. BTW it's on Steam for like 10 bucks I think. Doesn't work with BFG edition!

  3. #13
    Join Date
    Aug 2007
    Posts
    6,641

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    First of all you can play D3BFG via wine or with

    https://github.com/RobertBeckebans/RBDOOM-3-BFG

    but that does not support videos.

  4. #14
    Join Date
    Oct 2008
    Posts
    104

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    I see no reason why you couldn't use the BINK video support in FFMPEG to add video support to the open source version of Doom 3 BFG...

  5. #15
    Join Date
    Aug 2007
    Posts
    6,641

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    So why dont you add it then

  6. #16
    Join Date
    Oct 2008
    Posts
    104

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    Quote Originally Posted by Kano View Post
    So why dont you add it then
    Because I dont own Doom 3 BFG

  7. #17
    Join Date
    Apr 2009
    Location
    Maryland
    Posts
    154

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    Max's post nicely sums it up. IdTech4 is practically ancient technology at this point. You're not going to see many games using it until the renderer is modernized and optimized to be even remotely competitive with the other idtech based engines that have evolved beyond it.

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