Phoronix: Shader Optimization Back-End Might Go In For R600g

For many months there has been a "shader optimization" branch of Mesa/R600g that sought to rather noticeably boost the performance of the AMD R600 Gallium3D driver. While this work by Vadim Girlin didn't look like it would be merged, after being revived and cleaned-up, it might reach mainline Mesa/Gallium3D as a new performance-boosting option...

http://www.phoronix.com/vr.php?view=MTM1NTU