Anyone else having this problem or know how to fix it? http://pastie.org/8013213
Phoronix: Garry's Mod Running On Linux
The Garry's Mod sandbox physics mod game powered by the Source Engine is now running well natively on Linux...
I've been trying to get it running off and on since yesterday morning. I keep getting an error pop-up during the loading screen though: "Could not load library client (unknown error)".
The terminal output isn't particularly helpful either; there's some errors about gameoverlayrenderer.so not being able to be preloaded, warnings about LIBDBUSMENU-GLIB "Trying to remove a child that doesn't believe we're it's parent" and not being able to load/find some shader cache before seg-faulting.
A friend of mine on a 32-bit Kubuntu install has been able to play with no issues, while I and others I have heard from with the same problem seem to all be on 64-bit distros.
It is still broken but if you install gconf-32bit it should go further...
I'm on gentoo with the multilib overlay, so there are no 32 bit packages, all libraries are compiled for 64 and 32 bit. So what exactly do I need?
Woo, can finally get to the main menu now without crashing, didn't try going any further yet as I am on my way to bed atm, but figured I would mention it at least for those interested.
How did you solved that?Code:Now I get to crash one step further down the line after the Facepunch logo shows up and it tries to load some stuff.
I figure Valve intentionally hasn't told anyone about it. I'm assuming it's in a serious beta state, where they don't want new customers buying it and reporting things that might not be issues. If you already own it and it happens to show up in your games list, chances are you already played it on Windows, so these people are the ones who are most likely to know what's a problem and what isn't, and can be more patient for future updates.