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Thread: Steam Adds Support For 64-bit Linux Games

  1. #1
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    Default Steam Adds Support For 64-bit Linux Games

    Phoronix: Steam Adds Support For 64-bit Linux Games

    Valve has added support for Steam to support 64-bit Linux game titles...

    http://www.phoronix.com/vr.php?view=MTQwNjg

  2. #2
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    This is good new's

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    A 64 bit client with support for 32 bit games would be desirable
    Last edited by sgcb; 07-09-2013 at 08:00 PM.

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    Quote Originally Posted by sgcb View Post
    A 64 bit client with support for 32 bit games would be even more desirable
    Full 64 Bit would be even more desirable

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    Quote Originally Posted by sgcb View Post
    A 64 bit client with support for 32 bit games would be desirable
    I would prefer a 64 bit clients with 64 bit games. Who the hell runs a 32 bit OS on a modern gaming machine anyways?

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    Quote Originally Posted by Vim_User View Post
    I would prefer a 64 bit clients with 64 bit games. Who the hell runs a 32 bit OS on a modern gaming machine anyways?
    Most games are still 32 bit because of Microsoft retardation in not killing off 32 bit with Vista with new machines for years coming with 32 bit Windows. All OEM machines should have been required to have 64bit for logo with 32 bit windows only available for purchase by those that actually needed it.

    At which point the only thing that would have held games in 32 bit would be XP compatibility. But most anyone looking to run modern games isn't going to be doing so on XP due to lack of drivers for hardware that is fast enough.

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    Quote Originally Posted by Kivada View Post
    Most games are still 32 bit because of Microsoft retardation in not killing off 32 bit with Vista with new machines for years coming with 32 bit Windows.
    Sadly, the (Ubuntu) Linux world is not any better. 32bit is still the default recommendation.

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    Quote Originally Posted by zoomblab View Post
    Sadly, the (Ubuntu) Linux world is not any better.
    The Ubuntu thinking is that if the user understands enough to know that his system is a 64 bits one, he will choose the 64 bits download. If he doesn't understand enough, he will go to the "less prone to an architecture mismatch error" option, the default. "Less prone to an architecture mismatch error" but not fastest if he has a 64 bits system, of course.
    Last edited by Gipr; 07-10-2013 at 05:44 AM.

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    Quote Originally Posted by Gipr View Post
    The Ubuntu thinking is that if the user understands enough to know that his system is a 64 bits one, he will choose the 64 bits download. If he doesn't understand enough, he will go to the "less prone to an architecture mismatch error" option, the default. "Less prone to an architecture mismatch error" but not fastest if he has a 64 bits system, of course.
    AMD supports 64 bit since 2003, Intel has changed to it in 2006 with the Core 2. How likely is it that a newbie will still have a 32 bit system and tries to run Ubuntu on it?
    Valve should make a rule for developers that want to release on Steam, making it mandatory to offer also a 64 bit version. Than they can offer a pure 64 bit version of the client and everyone would be happy.

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    Quote Originally Posted by Vim_User View Post
    AMD supports 64 bit since 2003, Intel has changed to it in 2006 with the Core 2. How likely is it that a newbie will still have a 32 bit system and tries to run Ubuntu on it?
    Not likely. But that's the Ubuntu thinking ("Linux for human beings", etc., like if the other distributions were not made for human beings). Maybe filing a new Ubuntu bug, describing this, would make them change their mind.
    Last edited by Gipr; 07-10-2013 at 07:09 AM.

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