Page 5 of 5 FirstFirst ... 345
Results 41 to 43 of 43

Thread: Valve's Dota 2 Is Coming Soon To Linux

  1. #41
    Join Date
    Jan 2007
    Location
    Germany
    Posts
    2,091

    Default

    Quote Originally Posted by Calinou View Post
    This is very unlikely, Valve is notorious for using proprietary APIs... we're talking about gaming here so this is unlikely to change.

    FOSS hatred, quand tu nous tiens...
    Gabe has recently said that OpenGL is awesome because many Chinese people are still using Windows XP and can't access new DirectX releases and that they are looking at switching over to OpenGL for Windows, too. I am pretty sure Source 2 will be either OpenGL only or will have support on day 1.

  2. #42
    Join Date
    Jul 2010
    Posts
    440

    Default

    Quote Originally Posted by Calinou View Post
    This is very unlikely, Valve is notorious for using proprietary APIs... we're talking about gaming here so this is unlikely to change.

    FOSS hatred, quand tu nous tiens...
    I'm curious, other than DirectX, what proprietary APIs are they notorious for using?

  3. #43
    Join Date
    Aug 2011
    Posts
    432

    Default

    Quote Originally Posted by archibald View Post
    I'm curious, other than DirectX, what proprietary APIs are they notorious for using?
    Miles Sound System and Scaleform come to mind.

    However, I think ever since their Linux work began, there's been a push to use more open source solutions (the obvious one being SDL),
    and I'm pretty sure they've been using Speex for quite some time now for voice communication.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •