I've been testing out the latest open source drivers and mesa component and was wondering about OpenGL 2.x support. Please correct me if I'm wrong, but it seems that only OpenGL 1.3 is implemented. This isn't much of an issue in native OpenGL apps with sane fallbacks, but WINE seems to use 2.x features indiscriminantly when implementing DirectX, even older DirextX 7 and 8 commands.

I was wondering if my understanding is right, and if OpenGL 2.x is on the roadmap.

Thanks in advance and for all the hard work.