OK, thanks. I'll be going through and trying to get that setup tonight I think. I have a gentoo system installed with the latest 1.6 version of wine installed. I have a working version of Eve Online and Star Trek Online. Steam client for Windows is also installed and working where the only Valve title I own is HL2. Which works perfectly. Eve works very good except for some frame drops occurring during the process of going to warp or coming out of warp. Star Trek is got some performance issues, but otherwise plays very well. HL2 performance is damn good.
Originally Posted by LinuxGamer
Other games that I've tried but dont work correctly include Skyrim, Civ V, and Supreme Commander. Skyrim crashes during the game load. Civ V seems to work flawlessly with the exception that the ground textures are missing, they just show up black. Supreme Commander seems to load, I can hear the background music as if the game is running, but it just loads a black screen and clicking around randomly doesnt seem to do anything.
According to the report made these games should all work with these d3d9 patches. I'm very interested to try it out.
Last edited by duby229; 08-02-2013 at 08:16 PM.
Wine implements 74% of the Windows API.
Only 2% of d3d11 though.
Originally Posted by uid313
almost no games will release with d3d9 support shortly anyways, it's dead.
many bigger games are already releasing d3d11-only.
But that's not a direct reason, is it? I mean, it's just another feature like "If the platform supports dx11 then use it, if not use whatever wine has". A direct reason would be that it'd be too much work maintaining all this.
Originally Posted by Ericg
Yeah, with Xbox One, DirectX 11 will be more important.
Originally Posted by ChrisXY
I guess Wine could need better 64-bit support and mixed 32/64-bit support.
Skyrim at least should work fine with vanilla wine. I can't speak for Supreme Commander, though.
Originally Posted by duby229
I had no problems at all with minecraft using wine, you could turn 360+ degree without any problem. Although in this and some other games, if you move the mouse too fast it can get out of the window and get released from the game. Happened to me both in minecraft and KaM but only in windowed mode.
Originally Posted by ChrisXY
you should relax a bit, if you really trying to compare codeweavers to sun microsystems then you need some new perspectives. As for how much wine is from codeweavers and how much from the community, no idea, but I as a community member with little programming knowledge support wine development by supporting codeweavers and I am happy I do, they do a lot for wine and I doubt wine would be where it is now without them.
Originally Posted by ethana2
Well if you consider the amount of games that don't even use directx 10 yet, still lots of games coming out that only use 9 it won't be that long before wine actually becomes truely awesome, especially for older titles.
Liam of GamingOnLinux.com