One of my all time favorite games if not the top game is Vampire: The Masquerade - Bloodlines. The game was buggy to the point it wasn't really playable as is when released and the developers soon went out of business. The game was salvaged by a very committed modders who refused to let it die and have been releasing bug fixes until this very day.
The point to this little tale is that the game was the first to use the Source engine. There were countless attempts at reverse engineering the assets and upgrade the engine to a later source version to fix some very annoying bugs but the game was using python binding and countless modifications to the source engine which made the usage of the SDK alone nigh but impossible.
Hopefully until now...
TL;DR - This is awesome and I hope someone will use this to fix Vampire: The Masquerade - Bloodlines.
I'm not holding my breath, though. Given the considerable effort that had to go into just making VTMB playable in the first place, with no official support from the defunct developer studio, I can't imagine there being anyone with enough interest to put forward additional effort into getting it running on a different OS. With the studio shutting down before the game was even fully finished, there was so little marketing for it and so few modern gamers who have even heard of it. Sorry, I just don't see it...
Last edited by Serge; 09-13-2013 at 11:01 PM.
I wish there was no colon in the title
There sure are many people out there who would make the effort and work on the Half-Life engine source code!