Results 1 to 4 of 4

Thread: Mesa Lands Support For ARB_texture_query_levels

  1. #1
    Join Date
    Jan 2007
    Posts
    14,358

    Default Mesa Lands Support For ARB_texture_query_levels

    Phoronix: Mesa Lands Support For ARB_texture_query_levels

    The necessary plumbing has happened inside Mesa for handling the OpenGL ARB_texture_query_levels extension and it's now implemented for the open-source Intel Linux graphics driver on Sandy Bridge hardware and newer...

    http://www.phoronix.com/vr.php?view=MTQ3Nzg

  2. #2
    Join Date
    Sep 2010
    Posts
    652

    Default

    3.. 2.. 1.. START!

    Whos next AMD or Nouveau team?

  3. #3
    Join Date
    Nov 2011
    Posts
    267

    Default

    Quote Originally Posted by przemoli View Post
    3.. 2.. 1.. START!

    Whos next AMD or Nouveau team?
    Looking at http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt, most likely AMD r600.

    GL 3.x features generally seem to be (i965, r600), with r300 and swrast getting it next.

    I notice that for GL 3.2 to be finished, Mesa has these two items that aren't DONE:
    GLSL 1.50 in progress
    Geometry shaders (GL_ARB_geometry_shader4) partially done
    All new features in GL 3.3 are done.

    ...All of which means that pretty soon, my HD3200M will have support for the highest GL level possible on the hardware.
    Of course, I'm still waiting for UVD1/UVD2 (as opposed to UVD2.1) support to land.

  4. #4
    Join Date
    Oct 2012
    Posts
    148

    Default

    Quote Originally Posted by Ibidem View Post
    ...All of which means that pretty soon, my HD3200M will have support for the highest GL level possible on the hardware.
    Of course, I'm still waiting for UVD1/UVD2 (as opposed to UVD2.1) support to land.
    UVD1 support probably won't land at all as the hardware is quite buggy, UVD 2.0 not any time soon

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •