That's never free. Using undocumented features is a time bomb for breakage. Anyway, I agree they could wait to bring Aura until such features cease to be available (and they are likely to, because undocumented also means there is no promise they will keep working).Jul 24
The Cocoa UI frameworks on Mac provide a lot of rich, sometimes undocumented, behavior that we get for free. Being a true, native Cocoa application is the best thing on the Mac platform -- anything else will have Chrome falling into the uncanny valley. It would also be a lot of engineering cost for little to no benefit (or even a UX deficit).
I'm sensing a lot of enthusiasm, but I don't get why. The Chrome UI already flies. It's cool for them developers to be able to share the same UI code between Windows, Linux and ChromeOS, but does it benefit me, as a user, as well?
Sounds like Chrome is getting really, big, bloated, complex and high maintenance.
On the linux side GTK doesn't really provide a whole lot of opengl hardware acceleration stuff, if any at all, same for win32 on the windows side, they pretty much just have basic 3d acceleration afaik. And they've already been working on aura for their chromeos, and now they are working on bringing aura over to windows and linux because it has the advantage of providing a lot more hardware acceleration than the native toolkits.
Last edited by hooluupog; 10-17-2013 at 01:53 AM.