Ran some gaming "benchmarks". Nothing definitive, as I'll go from bottom up. I ran Quake 3 (ioquake) on both machines (did not lock the CPU speed) and the difference as at first of about 20FPS (favoring the 1100), after modifying the config so the com_max_fps variable was 999 the results were more like ~15 FPS appart. The first run was:
Errata
I should have mentioned that the screen resolution I used for the tests was 856x480.
Code:
| run 1 | run 2 |
--------|-------|-------|
X1100 | 111.5 | 110.9 |
--------|-------|-------|
X1200 | 88.5 | 95 |
-------------------------
I know this game is not much of a demanding application or accurate, particularly for the features. I was wondering which other games could I test that more accurately measure performance. I attribute the performance delta in my preliminary tests due to one CPU being single-core 2.2 GHz and the other a dual-core CPU, but 1.9 GHz. I'm not sure if the 300MHz difference justifies the FPS difference (supposing the X1200 is beefier). Will test again with the CPU speeds locked to 800MHz, and see how big the performance difference this time is.
Now, if there is another game that I should test, and you could recommend (I was thinking about UT2004 Demo, but I fear it'd be too "heavy") I'd be most grateful.
Edit
Well, I just ran Q3A with the CPUs locked @800MHz, there is still a difference:
Code:
q3a@800 | run 1 | run 2 |
--------|-------|-------|
X1100 | 56.1 | 56.2 |
--------|-------|-------|
X1200 | 45.5 | 45 |
-------------------------
The difference is small, but still the X1200 is consistently under the figures of the X1100. Now IIRC the X1100 has the 3D engine from an R400 without vertex engine and reduced pixel shaders (the actual code number is RS485)