Quote Originally Posted by mmstick View Post
Does that even apply now that the CPU governor was fixed in kernel 3.12?
It does, since there is still a delay between when the game is requesting more performance from the CPU/GPU and the CPU/GPU coming back out of it's lower power state, that latency is what causes the extra hit to the minimum framerate.

If you are marginal in a game and don't want to OC, just cap the speeds at their stock max and disable the power saving features and it will squeeze a few extra FPS out at the low end at the cost of a bit more heat and power consumption without having to OC or upgrade the cooling.