Phoronix: Wine Developers Are Still Working On Direct3D 10/11 Support
Besides covering the shortcomings of Gallium3D's Direct3D 9 implementation for Wine, Stefan D?singer of CodeWeavers also provided a look at the overall state of Wine's Direct3D/graphics support while he was in Brussels at FOSDEM...
Besides covering the shortcomings of Gallium3D's Direct3D 9 implementation for Wine, Stefan D?singer of CodeWeavers also provided a look at the overall state of Wine's Direct3D/graphics support while he was in Brussels at FOSDEM...
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