Phoronix Forums  

Go Back   Phoronix Forums > Phoronix > Phoronix Test Suite

Phoronix Test Suite Discussion & collaboration on the Phoronix Test Suite software and specification.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-07-2008, 03:00 PM
phoronix phoronix is offline
Phoronix News Bot
 
Join Date: Jan 2007
Posts: 3,103
Default Defining The Phoronix Test Suite

Phoronix: Defining The Phoronix Test Suite

It's going on four years that we have been providing benchmarks under Linux at Phoronix, and through this time the process has evolved as more applications have come about that gauge Linux system performance and meet our criteria for use in hardware reviews. While our internal process is continually refined, we have received requests for creating a Linux benchmarking manifest so that interested parties are able to easily reproduce our tests for comparative purposes and know everything that's involved. With that said, we are now working to establish the Phoronix Test Suite that will consist both of detailed documentation defining our hardware benchmarking protocols and free software that automates much of this work.

http://www.phoronix.com/vr.php?view=11813
Reply With Quote
  #2  
Old 02-07-2008, 03:29 PM
Regenwald Regenwald is offline
Senior Member
 
Join Date: Jun 2007
Posts: 143
Default

really, really great idea. i'm going to think about several components for such a benchmark, as soon as i've such results, i'm going to write them here
Reply With Quote
  #3  
Old 02-07-2008, 04:54 PM
hmmm hmmm is offline
Senior Member
 
Join Date: Jan 2007
Location: Au
Posts: 147
Default

what licence will this be - gpl?
Reply With Quote
  #4  
Old 02-07-2008, 05:05 PM
Michael Michael is offline
Phoronix
 
Join Date: Jun 2006
Location: United States
Posts: 4,562
Default

Quote:
Originally Posted by hmmm View Post
what licence will this be - gpl?

GPLv3 likely (chance it could be MIT/X11 but most likely GPL)
Reply With Quote
  #5  
Old 02-08-2008, 12:45 AM
joshuapurcell joshuapurcell is offline
Senior Member
 
Join Date: Nov 2006
Location: Dallas
Posts: 285
Default

Way to go, this is a great idea. I'm sure this will go far to create a standard benchmarking tool for Linux.
Reply With Quote
  #6  
Old 02-08-2008, 08:34 AM
SavageX SavageX is offline
Nexuiz Project Manager
 
Join Date: Feb 2008
Posts: 66
Default

Are there any free games in there? OpenArena, Cube2, Nexuiz (shameless plug)? What about e.g. oggenc?
Reply With Quote
  #7  
Old 02-08-2008, 08:37 AM
Michael Michael is offline
Phoronix
 
Join Date: Jun 2006
Location: United States
Posts: 4,562
Default

oggenc is in there.

SavageX: Last I checked out the Nexuiz benchmarking capabilities, I wasn't too impressed to be honest. Have they improved as of late? Last time I looked into it was about a year ago. If you're able to shed anymore light on it I'd be more than willing to investigate it further.
Reply With Quote
  #8  
Old 02-08-2008, 09:30 AM
SavageX SavageX is offline
Nexuiz Project Manager
 
Join Date: Feb 2008
Posts: 66
Default

Quote:
Originally Posted by Michael View Post
SavageX: Last I checked out the Nexuiz benchmarking capabilities, I wasn't too impressed to be honest. Have they improved as of late? Last time I looked into it was about a year ago. If you're able to shed anymore light on it I'd be more than willing to investigate it further.
As basically all Quake-engine based games it has the nice timedemo command. Try e.g. "timedemo demos/demo1". I think it should even work directly at game startup: "./nexuiz-linux-whatever-binary +timedemo demos/demo1"

Or you can create a benchmark config file (e.g. "benchmark.cfg" in the Nexuiz "data" directory):

timedemo/demo1
timedemo/demo1
timedemo/demo1
timedemo/demo2
timedemo/demo2
timedemo/demo2

and do a "./nexuiz-linux-bla-bla +exec benchmark.cfg" to automate testing.

Each run will print to console (ingame and to stdout) statistics like min/avg/max framerates.

We'll release a new version of Nexuiz hopefully later this month (see http://emptyset.endoftheinternet.org...nexuiz/builds/ for SVN builds) which will introduce (optional) rendering features like reflective water with refraction - this will make sure even fast cards are kept busy ;-)

(Plus we finally have a much nicer menu ;-) )
Reply With Quote
  #9  
Old 02-08-2008, 11:15 AM
curaga curaga is offline
Senior Member
 
Join Date: Feb 2008
Location: Linuxland
Posts: 511
Default

Where did you find RAMspeed? I can't locate it anywhere, google doesn't find it, nor is it in Debian's repos..
Reply With Quote
  #10  
Old 02-08-2008, 11:23 AM
Michael Michael is offline
Phoronix
 
Join Date: Jun 2006
Location: United States
Posts: 4,562
Default

Quote:
Originally Posted by curaga View Post
Where did you find RAMspeed? I can't locate it anywhere, google doesn't find it, nor is it in Debian's repos..


http://www.alasir.com/software/ramspeed/
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:25 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Copyright ©2004 - 2009 by Phoronix Media.