A Detailed Look At The Failed GPLGPU Open-Source GPU
A few years ago was the Kickstarter-backed effort to open-source a real GPU hardware design albeit from a late 90's design. That effort ultimately failed just raising $12k of a $200k USD goal, but the GPU design was released under the GPLv3 anyways.
Fast forward to today, there's been an independent, detailed walkthrough of this "GPLGPU" design. GPLGPU is a pure fixed function GPU, doesn't support vertex transformations, GPLGPU has a VGA controller, and this walkthrough makes other interesting comparisons to VideoCore hardware.
If you're at all interested in low-level graphics hardware details, I'd highly encourage you reading this blog post over the weekend for a look at the GPLGPU.
Fast forward to today, there's been an independent, detailed walkthrough of this "GPLGPU" design. GPLGPU is a pure fixed function GPU, doesn't support vertex transformations, GPLGPU has a VGA controller, and this walkthrough makes other interesting comparisons to VideoCore hardware.
If you're at all interested in low-level graphics hardware details, I'd highly encourage you reading this blog post over the weekend for a look at the GPLGPU.
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