Wine 1.7.13 Lands More Task Scheduler Support

Written by Michael Larabel in WINE on 20 February 2014 at 04:01 PM EST. 3 Comments
WINE
The latest Wine development release is now available for offering the best support for running your Windows games and other applications on Linux.

Key changes of Wine 1.7.13 include:

- More Task Scheduler support.
- A few more Direct3D 10 interfaces.
- More Windows Media Player stubs.
- ARM code generation improvements.
- Better memory size reporting on Mac OS X.
- Various bug fixes.

The Wine task scheduler work and Windows Media Player interfaces are built upon earlier work done in prior bi-weekly development snapshots. The Direct3D 10 work is also very welcome albeit there's still much work to be done before Wine will be fully compliant with Direct3D 10 and 11 support. The ARM code generation work is very welcome for the Wine on Android continued work. It's too bad though the Direct3D command stream work has yet to land for better Wine Linux gaming performance.

Wine 1.7.13 details can be found via WineHQ.org and there's 63 recorded bug-fixes for this latest release.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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