Khronos Adds GLUS 2.0 To The OpenGL SDK
New to the OpenGL SDK is the integration of GLUS.
GLUS is short for the Graphic Library UtilitieS and is a cross-platform, cross-graphic utility library. The open-source GLUS C library provides hardware and operating system abstractions plus other functionality. GLUS isn't limited to OpenGL but also targets the OpenGL ES and OpenVG APIs too.
Khronos.org wrote in an announcement today, "GLUS 2.0 has been added to the official OpenGL SDK. GLUS is an open-source C library, which provides a hardware and operating system abstraction plus many functions usually needed for graphics programming using OpenGL, OpenGL ES or OpenVG. Many open source graphics examples are also included."
Those wishing to find out more about GLUS can now do so via the OpenGL.org SDK.
GLUS is short for the Graphic Library UtilitieS and is a cross-platform, cross-graphic utility library. The open-source GLUS C library provides hardware and operating system abstractions plus other functionality. GLUS isn't limited to OpenGL but also targets the OpenGL ES and OpenVG APIs too.
Khronos.org wrote in an announcement today, "GLUS 2.0 has been added to the official OpenGL SDK. GLUS is an open-source C library, which provides a hardware and operating system abstraction plus many functions usually needed for graphics programming using OpenGL, OpenGL ES or OpenVG. Many open source graphics examples are also included."
Those wishing to find out more about GLUS can now do so via the OpenGL.org SDK.
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