Shadow of Mordor Updated For Linux With Performance Improvements

Written by Michael Larabel in Linux Gaming on 26 January 2017 at 11:25 AM EST. 21 Comments
LINUX GAMING
For those Linux gamers interested in Middle-earth: Shadow of Mordor, a new Linux update is available.

Today's Shadow of Mordor update brings "general performance improvements", with a note that it should help in CPU-limited scenarios. Performance improvements are certainly welcome for this heavy OpenGL Linux game. This update paired with the soon-to-land OpenGL shader cache work in Mesa should help open-source Linux gamers a lot.

Today's update also fixes 7.1 surround sound support, some crash fixes, support for binding of extra mouse buttons, fixed forcing VSync with the AMD Mesa stack, and various other fixes.


More details at SteamCommunity.com. Too bad there's no word on fixing/addressing the proper test automation support of their benchmark mode so that it can be triggered from the command-line.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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