Wine 6.14 Implements More 32-bit To 64-bit Thunks, Updated Mono

Written by Michael Larabel in WINE on 30 July 2021 at 04:00 PM EDT. 22 Comments
WINE
Wine developers have popped open a new bi-weekly development snapshot of this software that allows Windows games/applications to run on Linux and macOS along with being what powers Valve's Steam Play (Proton) and CodeWeavers' CrossOver.

Wine 6.14 is this latest development snapshot for enjoying Windows applications and game support under Linux. With Wine 6.14 their integrated Mono engine is updated against Mono 6.3, more 32-bit to 64-bit thunks have been implemented in the WOW64 DLL, there is continued preparations around GDI system call support, and various bug fixes.

There are 30 known bug fixes with Wine 6.14 including for games like Star Citizen, Dead Rising, GTA V and Eve Online to applications like Autodesk 3ds Max and Microsoft Xbox Live Developer Tool.

More details on the Wine 6.14 changes in full via WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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