vkQuake 0.91 Released, Continues Advancing Quake With Vulkan
Released yesterday was the newest build of vkQuake, the open-source game project developing a Vulkan renderer for the original Quake game based upon the QuakeSpasm code-base.
The vkQuake 0.91 release isn't a huge update but does have some fixes. There are fixes to the "underwater FX" option resetting as well as missing background textures in the lower screen space settings. VkQuake has also re-based against the latest upstream QuakeSpasm code.
This release comes just days after vkQuake 0.90, which introduced a software Quake-like underwater effect and 2D draws being done after the AA resolve to fix some visual glithces. The vkQuake 0.90 release is what they considered to now be "feature complete" and shifting focus to just bug-fixes.
Download the latest vkQuake code for some Vulkan-powered Quake fun via GitHub.
The vkQuake 0.91 release isn't a huge update but does have some fixes. There are fixes to the "underwater FX" option resetting as well as missing background textures in the lower screen space settings. VkQuake has also re-based against the latest upstream QuakeSpasm code.
This release comes just days after vkQuake 0.90, which introduced a software Quake-like underwater effect and 2D draws being done after the AA resolve to fix some visual glithces. The vkQuake 0.90 release is what they considered to now be "feature complete" and shifting focus to just bug-fixes.
Download the latest vkQuake code for some Vulkan-powered Quake fun via GitHub.
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