FreeBSD 11.0-RELEASE Needs To Be Respun Due To Security Issues

The delayed FreeBSD 11.0 release just suffered another last-minute set-back. While "FreeBSD 11.0-RELEASE images" were distributed to FTP mirrors and the official announcement expected today, these images need to be re-spun to contain some security fixes and thus pushing back the official release.

21 Minutes Ago - BSD - FreeBSD 11.0-RELEASE - Add A Comment
A Deep Dive Into Vulkan's Validation Layers

The plugable validation layers concept is one of many great improvements with Vulkan over OpenGL. If you are new to Vulkan development or just haven't explored the validation layers yet, The Khronos Group and LunarG hosted a webinar this week concerning this area of the new high-performance graphics API.

13 Hours Ago - Vulkan - Vulkan Validation Layers - 9 Comments

27 September

Mesa Preps For Landing The On-Disk Shader Cache

Just a few days ago was the fifth version of the proposed Mesa on-disk shader cache and it's looking like it may finally be ready for merging with some of the prep infrastructure work having landed today in mainline Mesa.

27 September 07:55 PM EDT - Mesa - Mesa On-Disk Cache - 14 Comments
Testing The BCache SSD Cache For HDDs On Linux 4.8

It has been over one year since last testing the mainline Linux kernel's BCache support for this block cache that allows solid-state drives to act as a cache for slower hard disk drives. Here are some fresh benchmarks of a SATA 3.0 SSD+HDD with BCache from the Linux 4.8 Git kernel.

27 September 02:56 PM EDT - Storage - 11 Comments
There Are Around 2,000 Steam Linux Games Available

There are about 2,000 Steam Linux games that are published and working (1,999 as of right now), granted a majority of them are indie games and only about a fifth of the games available for Steam on Windows or less than half of the number of games available for OS X.

27 September 10:36 AM EDT - Linux Gaming - Steam Linux 2K - 34 Comments
Boot 2 Gecko Being Stripped From Mozilla's Codebase

At the end of 2015 Mozilla effectively put an end to Firefox OS / Boot 2 Gecko by concluding things weren't working out for Mozilla Corp and their commercial partners to ship Firefox OS smartphones. All commercial development around it has since stopped and they are now preparing to strip B2G from the mozilla-central code-base.

27 September 08:37 AM EDT - Mozilla - B2G Stripping From Mozilla-Central - 17 Comments
KDE Kirigami 1.1 UI Framework Released

One month after Kirigami's first public release, KDE Kirigami 1.1 is now available as the newest stable of this user-interface framework designed for mobile and convergent applications in Qt.

27 September 07:25 AM EDT - KDE - Kirigami - 2 Comments

26 September

X.Org's GLAMOR 2D Performance Continues To Be Tuned

While GLAMOR has already been around for a number of years as a means of providing generic X11 2D acceleration over OpenGL for the X.Org Server, it's a seemingly never-ending process to optimize its code-paths for best performance. More improvements are en route for making GLAMOR 2D faster, which should especially be helpful for Raspberry Pi users making use of the VC4 driver stack on this very slow-speed hardware.

26 September 07:58 PM EDT - X.Org - Faster GLAMOR 2D - 8 Comments
KDE Introduces An Advisory Board

A KDE Advisory Board has been formed by KDE e.V. to provide greater insight and cooperation around this free software desktop environment.

26 September 01:19 PM EDT - KDE - KDE Advisory Board - 44 Comments
Intel Core i7 6800K Benchmarks On Ubuntu + Linux 4.8

While the Core i7 6800K has been available for a few months now, there hadn't been any review on it since Intel hadn't sent out any Broadwell-E samples for Linux testing this time around. However, I did end up finally buying a Core i7 6800K now that the Turbo Boost Max 3.0 support is finally coming together (at first, Intel PR said it wouldn't even be supported on Linux) so that I can run some benchmarks there plus some other interesting items on the horizon for benchmarking. Here are some benchmarks of the i7-6800K from Ubuntu 16.04 LTS with the Linux 4.8 kernel.

26 September 11:00 AM EDT - Processors - 17 Comments
Reiser4 Implements Mirror & Failover Support

Edward Shishkin, one of the last remaining Reiser4 developers and the one who has been leading this out-of-tree file-system the past few years, has implemented logical volumes support with support for mirrors (in effect, RAID 0) and failover support at the file-system level.

26 September 09:13 AM EDT - Linux Storage - Reiser4 File-System - 14 Comments

25 September

Fedora Now Has Bootable RISC-V Disk Images Available

Fedora has been making a lot of RISC-V build/packaging progress over the past few months while this weekend the milestone was announced that they are hosting clean, RPM-built, bootable disk images for this open-source RISC-V instruction set architecture.

25 September 04:09 PM EDT - Fedora - Fedora RISC-V - 13 Comments
OpenChrome Maintainer Making Some Progress On VIA DRM Driver

Independent developer Kevin Brace took over maintaining the OpenChrome DDX driver earlier this year to improve the open-source VIA Linux graphics support while over the summer he's slowly been getting up to speed on development of the OpenChrome DRM driver.

25 September 08:35 AM EDT - VIA - OpenChrome DRM - 15 Comments

24 September

Libreboot Drama Continues, GNU Might Keep The Project

It's been one week since the Libreboot downstream of Coreboot announced it would leave the GNU and denounced the FSF over supposedly a transgendered individual having been fired by the this free software group. Both Richard Stallman and the FSF denounced these claims made by Libreboot maintainer Leah Rowe. Since then, no actual proof has been presented to back up these claims by the Libreboot maintainer but the drama around it has seemingly continued.

24 September 09:45 AM EDT - Coreboot - Weekend Drama - 65 Comments
The Student Working On "Soft" FP64 Support Is Good News For Older GPUs

This summer the student developer Elie Tournier participated in Google Summer of Code to develop a "soft" double-precision floating-point library for Mesa. While GSoC is past, it appears he is committed to seeing this library through and getting into Mesa. With potential soft/emulated ARB_gpu_shader_fp64 support, this could be good news for those GPUs lacking real double precision support.

24 September 08:30 AM EDT - X.Org - Emulated FP64 For GPUs - 15 Comments

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