ARM Offers Vulkan Linux Debugger Support
Earlier this month ARM announced an updated Mali Graphics Debugger that includes Vulkan 1.0 tracing support on Linux.
The Mali Graphics Debugger 4.3 release from early November now has the Vulkan frame capture support working with more Vulkan functionality, there is now Vulkan Linux support, and there is a new version of the Vulkan Loader for Android.
While Vulkan is a big focus now for Linux/Android on ARM devices, the Mali Graphics Debugger continues to support OpenGL ES, EGL, and OpenCL too. Those interested in this free but binary-only Vulkan/OpenGL graphics debugger can visit ARM.com or those wanting an open-source solution will find solutions like APITrace, RenderDoc, CodeXL, etc.
The Mali Graphics Debugger 4.3 release from early November now has the Vulkan frame capture support working with more Vulkan functionality, there is now Vulkan Linux support, and there is a new version of the Vulkan Loader for Android.
While Vulkan is a big focus now for Linux/Android on ARM devices, the Mali Graphics Debugger continues to support OpenGL ES, EGL, and OpenCL too. Those interested in this free but binary-only Vulkan/OpenGL graphics debugger can visit ARM.com or those wanting an open-source solution will find solutions like APITrace, RenderDoc, CodeXL, etc.
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