ATI_fragment_shader Is Now Supported By All Gallium3D Drivers
For anyone running applications or games still relying upon the GL_ATI_fragment_shader extension, this old OpenGL extension is now supported by all Gallium3D drivers.
One of the newer contributors to Mesa, Miklós Máté, has added today support for GL_ATI_fragment_shader to the Mesa state tracker that benefits all Gallium3D drivers.
ATI_fragment_shader was supported by the classic Mesa drivers back in 2004. Those wanting to remind themselves about this early fragment shader extension can visit the registry specification.
One of the newer contributors to Mesa, Miklós Máté, has added today support for GL_ATI_fragment_shader to the Mesa state tracker that benefits all Gallium3D drivers.
ATI_fragment_shader was supported by the classic Mesa drivers back in 2004. Those wanting to remind themselves about this early fragment shader extension can visit the registry specification.
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