Open-Source Doom 3 Spin Updated With Many New Features
While many initially looked at ioDoom3 as the exciting fork of id Software's id Tech 4 / Doom 3 source-code as it was done by some of the same folks as ioquake3, there sadly hasn't been much to report on in recent times for the project. Fortunately, the independent "dhewm3" is making strides as an open-source Doom 3 project.
Released today by Daniel Gibson was the dhewm3 v1.4.0 release. This release brings just not bug-fixes and other normal improvements, but a lot of changes over the original Doom 3 code by id Software. The Dhewm3 v1.4.0 release has full SDL support, OpenAL for audio, OpenAL EFX for EAX audio support on all platforms, 64-bit support (including 64-bit ARM), better support for wide-screen resolutions as well as arbitrary resolutions, CMake build system support, and tested Linux / Windows / OS X / FreeBSD support.
More details on the Dhewm3 v1.4 release can be found via the project's GitHub site.
Released today by Daniel Gibson was the dhewm3 v1.4.0 release. This release brings just not bug-fixes and other normal improvements, but a lot of changes over the original Doom 3 code by id Software. The Dhewm3 v1.4.0 release has full SDL support, OpenAL for audio, OpenAL EFX for EAX audio support on all platforms, 64-bit support (including 64-bit ARM), better support for wide-screen resolutions as well as arbitrary resolutions, CMake build system support, and tested Linux / Windows / OS X / FreeBSD support.
More details on the Dhewm3 v1.4 release can be found via the project's GitHub site.
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