Imagination Tech Is Demoing Vulkan On Android

Written by Michael Larabel in Vulkan on 10 August 2015 at 11:25 AM EDT. 26 Comments
VULKAN
In continuation of this morning's article about the Khronos announcements, Khronos Debuts OpenGL ES 3.2 and New GL Extensions, But No Vulkan This Week, Imagination Tech is talking about their new Vulkan on Android demo.

Gnome Horde is Imagination's new demo for OpenGL ES and Android. This demo makes use of the latest internal Vulkan specification and the company's in-progress Vulkan driver for PowerVR Rogue hardware.

You can read the Imagination Tech blog post for all of the details. Vulkan obviously leads to much more efficient performance than OpenGL ES. The post concluded, "All of the features require implementation in code, so the use of Vulkan does come with added code complexity compared to OpenGL ES. However, Imagination is committed to continuing full support for OpenGL ES for a long time to come alongside developing a new Vulkan API driver for PowerVR Rogue GPUs. Devices with the new Vulkan API should bring new optimisation opportunities and increased efficiency to application developers."

Here's the demo showing the OpenGL ES 3.0 vs. Vulkan difference from the same hardware on Android:


More details via the Imagination Tech blog.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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