Intel Mesa Developers Working To Expose 16x MSAA For Skylake
With the latest-generation graphics on Skylake processors, open-source Intel developers are working right now to expose 16x multi-sample anti-aliasing (MSAA) inside the Linux Mesa driver.
With Broadwell (and at the moment in the Intel Mesa driver for Skylake), the limit was 8x MSAA but now with Skylake there's support for 16x MSAA once the latest patches are merged into Mesa. Neil Roberts of the Intel Open-Source Technology Center sent out this series of twelve patches for hooking up 16x multi-sample anti-aliasing in the Intel driver for Skylake and newer.
Before the patches are merged, however, there are some Piglit regressions that need to be addressed. Hopefully it will all be worked out soon for providing better image quality for Intel Linux gamers; it will be interesting to see how taxing 16x MSAA is on HD Graphics 530 under Linux.
With Broadwell (and at the moment in the Intel Mesa driver for Skylake), the limit was 8x MSAA but now with Skylake there's support for 16x MSAA once the latest patches are merged into Mesa. Neil Roberts of the Intel Open-Source Technology Center sent out this series of twelve patches for hooking up 16x multi-sample anti-aliasing in the Intel driver for Skylake and newer.
Some older AA Linux graphics tests.
Before the patches are merged, however, there are some Piglit regressions that need to be addressed. Hopefully it will all be worked out soon for providing better image quality for Intel Linux gamers; it will be interesting to see how taxing 16x MSAA is on HD Graphics 530 under Linux.
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