What's Still Left TODO With The Intel ANV Vulkan Driver
Written by Michael Larabel in Vulkan on 17 February 2017 at 08:14 AM EST. Add A Comment
With yesterday having marked one year since the release of Vulkan as well as one year since the ANV Vulkan driver code was open-sourced, here's a look at some of what's still left to be tackled by this open-source Vulkan Linux driver for HD/Iris Graphics.

One of the easy approaches to get an idea what's still missing is by this TODO list maintained by the ANV driver developers. As of this morning it has:
Missing Features:
- Storage Image Without Format
- Investigate CTS failures on HSW
- Pipeline statistics queries
- Sparse memory

- Multi-{sampled/gen8,LOD} HiZ
- Compressed multisample support
- Pushing pieces of UBOs?
- Enable guardband clipping
- Use soft-pin to avoid relocations
Some of that work has actually been tackled at least in part like Feral recently providing shaderStorageImageWriteWithoutFormat.

The current Vulkan API version exposed is 1.0.39 for ANV.

Another way to get an accurate look at what's not yet supported by this Vulkan driver is by poking at anv_GetPhysicalDeviceFeatures. Vulkan device features not yet enabled include multiDrawIndirect, depthBounds, pipelineStatisticsQuery, shaderStorageImageMultisample, shaderStorageImageReadWithoutFormat, shaderInt64, shaderInt16, shaderResourceMinLod, variableMultisampleRate, inheritedQueries. Obviously some of those features are more important than others. Those unfamiliar with a particular feature can find all of them documented via VkPhysicalDeviceFeatures.

Overall though the Intel Vulkan driver remains in good shape one year on and continues working with the currently available Vulkan Linux games. I'll have some fresh Intel ANV benchmarks of the current Git state shortly.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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