More Interesting Slides From GDC 2016 Are Now Online
The interesting slides from this month's Game Developers Conference (GDC) are now available online.
GDC'16 happened a few weeks back and while there's been the video recordings of some of the sessions to surface online, more of the presentation slides are now available for those not having the time to sit through an entire video presentation.
The Khronos Group has out all of their 2016 GDC assets including the PDF slides.
AMD's GPUOpen also announced this week they have all of their presentation material online. AMD's GDC 2016 slides include some Vulkan talks but also some about DirectX 12, LiquidVR, CodeXL, and more.
The GPUOpen slide deck in particular may be of interest to some Phoronix readers with information on their open-source FireRays 2.0 API, Fire Render with its Vulkan framework engine, and more developer tools that are coming soon. Among the GPUOpen items reported to be coming soon include new CodeXL items, GPU Performance API (GPA) with Linux support for accessing GPU performance counters, Compress, and more.
GDC'16 happened a few weeks back and while there's been the video recordings of some of the sessions to surface online, more of the presentation slides are now available for those not having the time to sit through an entire video presentation.
The Khronos Group has out all of their 2016 GDC assets including the PDF slides.
AMD's GPUOpen also announced this week they have all of their presentation material online. AMD's GDC 2016 slides include some Vulkan talks but also some about DirectX 12, LiquidVR, CodeXL, and more.
The GPUOpen slide deck in particular may be of interest to some Phoronix readers with information on their open-source FireRays 2.0 API, Fire Render with its Vulkan framework engine, and more developer tools that are coming soon. Among the GPUOpen items reported to be coming soon include new CodeXL items, GPU Performance API (GPA) with Linux support for accessing GPU performance counters, Compress, and more.
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