More Interesting Slides From GDC 2016 Are Now Online

Written by Michael Larabel in Standards on 31 March 2016 at 09:14 AM EDT. Add A Comment
STANDARDS
The interesting slides from this month's Game Developers Conference (GDC) are now available online.

GDC'16 happened a few weeks back and while there's been the video recordings of some of the sessions to surface online, more of the presentation slides are now available for those not having the time to sit through an entire video presentation.

The Khronos Group has out all of their 2016 GDC assets including the PDF slides.

AMD's GPUOpen also announced this week they have all of their presentation material online. AMD's GDC 2016 slides include some Vulkan talks but also some about DirectX 12, LiquidVR, CodeXL, and more.

The GPUOpen slide deck in particular may be of interest to some Phoronix readers with information on their open-source FireRays 2.0 API, Fire Render with its Vulkan framework engine, and more developer tools that are coming soon. Among the GPUOpen items reported to be coming soon include new CodeXL items, GPU Performance API (GPA) with Linux support for accessing GPU performance counters, Compress, and more.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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