The Phoronix coverage of FOSDEM 2012 (mostly related to X.Org/Wayland) has long since been published along with the various Phoronix-recorded videos embedded into each of the articles. If you missed any of the Phoronix FOSDEM coverage, this year it came down to:
- Wayland is preparing for a 1.0 release this calendar year. There were also other exciting Wayland details shared. Two days prior to the FOSDEM event in Brussels there was also a meeting of Wayland developers.
- Intel's Open-Source Technology Center Linux graphics team is working on a number of exciting features from new acceleration architectures to Cairo to APITrace.
- Coreboot on a laptop was shown off during one of the main talks, but it ended up being a disappointment.
- Xonotic, the open-source fork of Nexuiz, will soon see Xonotic 1.0 with many gaming improvements.
- Nouveau was shown running open-source OpenCL on the GPU. However, this GPGPU compute support from the open-source reverse-engineered NVIDIA Linux driver isn't yet mainline or fully ready for end-users.
- Nouveau is also working on new video decoding support.
- DMA-BUF is opening up new possibilities for open-source Linux drivers.
- There was an interesting Wayland technical discussion. It was also shown Tizen's UI running on Wayland and talk about how to port tool-kits and other software to Wayland.
- X Input 2.2 with multi-touch is ready for Linux user adoption.
- X Server 1.13 plans were laid. It will be released prior to this year's Oktoberfest and there's plans as well for tighter X/Wayland integration.
- Red Hat is working towards Gallium3D support with SPICE so that we can finally have guest 3D acceleration within KVM/QEMU virtualization instances.
- OpenSUSE entered the beer business (other distributions should follow suit).
- The Lima driver code was published, which is a reverse-engineered open-source ARM Mali GPU driver.
That was the Phoronix coverage and videos. The videos recorded by others began to be uploaded this week to video.fosdem.org/2012. Among the WebM videos there are from the cross-distribution development room, the lightning talks, the main tracks, and the open-source gaming / security development rooms.