Unigine Announces Plans For Expansion
Written by Michael Larabel in Gaming on 27 October 2011 at 07:58 AM EDT. 5 Comments
Unigine Corp is announcing this morning they are expanding in a big way.

Up to now Unigine Corp has had a single office in Tomsk, Russia, but that's about to change. This company behind the Unigine Engine will still be headquartered in Russia, but now they're opening a studio in Prague, Czech Republic. Unigine's Prague office will handle sales for Europe and North America along with investor relations. This is the first steps of their larger strategic expansion plan.

Also being announced by Unigine Corp today is that they have poached Anton Ravin, who will be heading their European branch. Anton is a seven-year veteran of NVIDIA where he handled developer relations for a number of projects.

Unigine Corp mentions that their product sales are exceeding expectations for the year. Hopefully this means in terms of new Unigine Engine licensees. The Unigine OilRush game is set to be officially released in the next month or two (it's currently in public beta when pre-ordering the title). However, up to this point the game's sales aren't exactly breakthrough.

Sales stats are available from the Unigine Store where it shows a mere 2,261 OilRush pre-orders so far, which equates to less than $40k USD for the company. Most of those pre-orders are likely from Phoronix readers, with this game not being talked about too much elsewhere. Hopefully those numbers will rise though for Unigine Corp when the polished game is officially released.

It's good to see a very Linux-friendly game company expanding. Right now it's easy to say that the Unigine Engine is the most impressive game engine (in terms of its visuals and technical abilities) that's publicly available for Linux at the moment. Those wanting to see Unigine's press release announcing their European expansion can find it on their web-site.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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