Marek Cleans-Up & Refactors R600g Driver
Marek Olšák has continued with his passionate development contributions to the R600 Gallium3D driver, being one of the few independent contributors continuing to make heavy contributions to this open-source AMD Linux graphics driver.
Marek's latest patch-set that was published on Monday night is for refactoring and clean-up of the driver. There's 19 patches as part of this series that touches several hundred lines of code within the R600g code-base.
Aside from the code bath, Marek worked out fine-grained sampler state updates, support for geometry shader resources (GL geometry shaders are soon to hit Mesa), atomization of some states, and some other bug-fixes.
The patch series can currently be found on the mesa-dev list. The work will be merged to Git master for the eventual Mesa 9.1/10.0 release come early 2013 now that Mesa 9.0 has already been branched.
For those that missed it, last week marked five years of official open-source AMD Linux graphics under which there's been the open-source driver strategy with Bridgman & Co.
Marek's latest patch-set that was published on Monday night is for refactoring and clean-up of the driver. There's 19 patches as part of this series that touches several hundred lines of code within the R600g code-base.
Aside from the code bath, Marek worked out fine-grained sampler state updates, support for geometry shader resources (GL geometry shaders are soon to hit Mesa), atomization of some states, and some other bug-fixes.
The patch series can currently be found on the mesa-dev list. The work will be merged to Git master for the eventual Mesa 9.1/10.0 release come early 2013 now that Mesa 9.0 has already been branched.
For those that missed it, last week marked five years of official open-source AMD Linux graphics under which there's been the open-source driver strategy with Bridgman & Co.
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