Valve Works To Empower In-Home Streaming
Another Valve Steam Linux client update this week fixes an audio error within Steam's Big Picture Mode but it mostly focuses upon in-home streaming improvements.
In-home streaming for the Steam client is part of Valve's overall big play with Steam Machines and SteamOS, while the feature is supported on all major platforms. With the Steam client beta update this week there's many fixes - most of which are Windows-related - but other fixes include for mouse cursor visibility with the Steam overlay, improved accuracy of latency measurement for asynchronous capture methods, muting audio on the remote computer while streaming, and other various streaming-related changes.
Valve did add DXVA2 video processing on the Windows Steam version so hopefully up next we will see VA-API/VDPAU/OpenMAX support (update: whoops! Forgot VDPAU support was actually already added, but not yet any other Linux video APIs) appear on the Linux side for GPU-based video acceleration.
More details on this latest Steam client beta can be learned from SteamCommunity.com.
In-home streaming for the Steam client is part of Valve's overall big play with Steam Machines and SteamOS, while the feature is supported on all major platforms. With the Steam client beta update this week there's many fixes - most of which are Windows-related - but other fixes include for mouse cursor visibility with the Steam overlay, improved accuracy of latency measurement for asynchronous capture methods, muting audio on the remote computer while streaming, and other various streaming-related changes.
Valve did add DXVA2 video processing on the Windows Steam version so hopefully up next we will see VA-API/VDPAU/OpenMAX support (update: whoops! Forgot VDPAU support was actually already added, but not yet any other Linux video APIs) appear on the Linux side for GPU-based video acceleration.
More details on this latest Steam client beta can be learned from SteamCommunity.com.
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