Unreal Engine 4.1 Released With Linux/SteamOS Support

Written by Michael Larabel in Linux Gaming on 25 April 2014 at 10:00 AM EDT. 24 Comments
LINUX GAMING
Earlier this month we wrote about Epic Games "loving" Linux/SteamOS and that they'd be bringing the support to UE4 with their next update. That next update, Unreal Engine 4.1, is now available with preliminary native support for gaming on Linux and SteamOS.

Unreal Engine 4.1 features preview support for Linux/SteamOS but for now deploying projects to Linux requires compiling source from GitHub using a Windows-based computer. It appears there isn't yet native toolchain support with GCC on Linux, but obviously should come in due time along with native Unreal Engine 4 editor support for Linux.

The Unreal Engine 4.1 update also features full support for the Sony PlayStation 4 and Microsoft Xbox One. There's also a new elemental demo, a new content example level, project template fixes, editor improvements, and a range of other improvements for Unreal Engine 4.1.

More details on this update to Unreal Engine 4 can be found via the UnrealEngine.com release notes.

Now Linux gamers just need to wait for some Unreal Engine 4 games / tech demos to appear...
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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