The Current Performance Of GLAMOR Acceleration
For those interested in the performance of GLAMOR 2D acceleration that's accelerated via OpenGL, Keith Packard has written a new blog post on the topic.
Keith Packard, the X.Org Server release maintainer and one of the developers that's been heavily involved in pushing GLAMOR, has written a new blog post about the topic. While Intel has SNA right now as their high-performance acceleration architecture for X11, there's some developers that prefer GLAMOR due to being generic and requiring a lot less code than the massive beast that SNA has become in order to squeeze out maximum performance. Additionally, with being a generic means of 2D acceleration and relying upon OpenGL, developers are planning to take advantage of it as the means of acceleration with XWayland instead of still depending upon hardware-specific DDX drivers.
Anyhow, for those curious about the latest GLAMOR performance when using x11perf and running the Intel X11 graphics tests from a Gigabyte Brix system, the results can be found on Keith's blog.
Keith Packard, the X.Org Server release maintainer and one of the developers that's been heavily involved in pushing GLAMOR, has written a new blog post about the topic. While Intel has SNA right now as their high-performance acceleration architecture for X11, there's some developers that prefer GLAMOR due to being generic and requiring a lot less code than the massive beast that SNA has become in order to squeeze out maximum performance. Additionally, with being a generic means of 2D acceleration and relying upon OpenGL, developers are planning to take advantage of it as the means of acceleration with XWayland instead of still depending upon hardware-specific DDX drivers.
Anyhow, for those curious about the latest GLAMOR performance when using x11perf and running the Intel X11 graphics tests from a Gigabyte Brix system, the results can be found on Keith's blog.
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