The Many Problems With OpenGL

Written by Michael Larabel in Standards on 12 May 2014 at 09:35 AM EDT. 45 Comments
STANDARDS
Rich Geldreich of Valve has written a opinion piece on the gripes he has with OpenGL.

Rich wrote about "things that drive me nuts about OpenGL" and covers items like OpenGL's legacy support, OpenGL context creation hell, issues with the API, documentation problems, and other OpenGL shortcomings.

For those wishing to learn more about Rich's OpenGL thoughts, see his personal blog.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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