New Easy Projects To Get Started In Mesa Development
A few months back upstream Mesa developers began assembling a list of easy projects to get started in Mesa 3D driver development. New open-source developers were quick to start working on these easy projects and now the list has been updated with some more easy action items if you want to venture into the world of open-source GPU driver development.
Ian Romanick of Intel updated the DRI "Newbie Projects" Wiki page a few days back with more easy items if it's your first time venturing into the massive Mesa code-base.
New projects that have been added that are documented to get a new developer into the process of adding new OpenGL Extensions include adding support for GL_KHR_debug in OpenGL ES contexts and then adding support to Mesa for the GL_NV_non_square_matrices extension.
Aside from this general work, there's also an Intel driver TODO list page for those wishing to specifically work on the open-source Intel Linux 3D driver code. For other drivers, you're best off reaching the developers on IRC or the mailing lists.
Ian Romanick of Intel updated the DRI "Newbie Projects" Wiki page a few days back with more easy items if it's your first time venturing into the massive Mesa code-base.
New projects that have been added that are documented to get a new developer into the process of adding new OpenGL Extensions include adding support for GL_KHR_debug in OpenGL ES contexts and then adding support to Mesa for the GL_NV_non_square_matrices extension.
Aside from this general work, there's also an Intel driver TODO list page for those wishing to specifically work on the open-source Intel Linux 3D driver code. For other drivers, you're best off reaching the developers on IRC or the mailing lists.
1 Comment