With AMD's increasing Linux interest -- especially around gaming -- with their work on both the closed-source Catalyst and open-source Radeon DRM + Gallium3D drivers, they're having me as a guest at the GDC session about Intel, AMD, and NVIDIA working to reduce OpenGL overhead. AMD is kindly having me out in San Francisco for two days of the GDC conference, on 20 and 21 of March.
This upcoming Game Developers' Conference is happening from 17 to 21 of March in San Francisco at the Moscone Center. Details on the conference can be found via the GDConf.com web-site along with the exhibitors.
Besides being at the OpenGL session and checking out AMD's gaming happenings, I'll also be checking out the expo floor and likely any other sessions those two days. I'm mentioning this now in case any Phoronix readers have any other requests of sessions that you feel would be interesting to checkout or booths to hit up on the floor. Also, should anyone have any really interesting AMD Linux questions you would like asked, feel free to let me know. Your feedback can be done as a forum comment or let me know via @MichaelLarabel on Twitter.