ARM Talks Up Wayland For Mali
Earlier this month at SIGGRAPH, ARM and Collabora was talking up the benefits and possibilities for Wayland over X11.
ARM and Collabora have been working together to show off Wayland and in preparation for the SIGGRAPH conference earlier this month in Vancouver they got Wayland up and running on a Samsung Chromebook 2 with the latest ARM Mali graphics drivers.
ARM shared, "Replacing something such as X is not to be taken lightly; we view Wayland as the culmination of the last decade of the work by the entire open-source graphics community. Wayland reached 1.0 maturity in 2012, and since then has shipped in millions of smart TVs, set-top boxes, IVI systems, and more. This week at SIGGRAPH together with ARM, we have been showcasing some of our recent development on Wayland, as well as on the entire graphics stack, to provide best-in-class media playback with GStreamer."
Wayland was marketed for every frame being perfect, power and resource efficient, delivers a first-class media experience, and is easier to deploy and support. There was a blog post last week on the ARM web-site about their Wayland SIGGRAPH work, which had been on my TODO list to cover but with LinuxCon Chicago and Linux 3.17 articles it fell behind. For those that haven't already read the article, you can read the post at the ARM Connected Community. Embedded below is also a video by Collabora's Daniel Stone on the Wayland work they've done for ARM.
ARM and Collabora have been working together to show off Wayland and in preparation for the SIGGRAPH conference earlier this month in Vancouver they got Wayland up and running on a Samsung Chromebook 2 with the latest ARM Mali graphics drivers.
ARM shared, "Replacing something such as X is not to be taken lightly; we view Wayland as the culmination of the last decade of the work by the entire open-source graphics community. Wayland reached 1.0 maturity in 2012, and since then has shipped in millions of smart TVs, set-top boxes, IVI systems, and more. This week at SIGGRAPH together with ARM, we have been showcasing some of our recent development on Wayland, as well as on the entire graphics stack, to provide best-in-class media playback with GStreamer."
Wayland was marketed for every frame being perfect, power and resource efficient, delivers a first-class media experience, and is easier to deploy and support. There was a blog post last week on the ARM web-site about their Wayland SIGGRAPH work, which had been on my TODO list to cover but with LinuxCon Chicago and Linux 3.17 articles it fell behind. For those that haven't already read the article, you can read the post at the ARM Connected Community. Embedded below is also a video by Collabora's Daniel Stone on the Wayland work they've done for ARM.
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