Unity 4.5 Game Engine Released With Many Linux Fixes
Written by Michael Larabel in Gaming on 27 May 2014 at 09:07 AM EDT. 6 Comments
Version 4.5 of the Unity Game Engine is now available and it carries 450+ reported fixes, redoes the 2D physics support, updates their shader compiler, and has many other changes.

Some of the new features to Unity 4.5 include improving the shader importing process, Sparse Texture support, support for OpenGL ES 3.0 (initially for iOS A7 devices), a module manager has been added with updatable platform support, new editor features, and many other new features and improvements.

Among the Linux-specific work to find in Unity 4.5 includes webcam changes, workarounds for Linux GPU drivers "grossly underreporting" their vRAM capacity, and many other random Linux fixes.

More details on Unity 4.5 can be found at Unity3D.com.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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