Qt3D 2.0 Is A Rewrite Of Qt's 3D Support
Two years ago the Qt3D module was showing lots of promise for 3D support within the popular, cross-platform toolkit. However, just before the Qt 5.0 release, Nokia shutdown their Qt Brisbane office that among other Qt modules was responsible for the work on Qt3D. Nokia's late actions with Qt prior to selling it off to Digia was a a big blow and led to Qt3D being demoted. Fortunately, Qt3D 2.0 is coming along as a maintained, rewritten version of the 3D support for Qt.
Qt3D 2.0 strives to allow the easy creation of interactive 3D scenes, solid QML and C++ APIs, and aims to allow efficient use of multi-core CPUs and modern GPUs. Qt3D 2.0 is still under development but for those wishing to learn more, there's some slides embedded below covering Qt3D 2.0 with its goals, the APIs, and road-map by developer Paul Lemire.
Qt3D 2.0 strives to allow the easy creation of interactive 3D scenes, solid QML and C++ APIs, and aims to allow efficient use of multi-core CPUs and modern GPUs. Qt3D 2.0 is still under development but for those wishing to learn more, there's some slides embedded below covering Qt3D 2.0 with its goals, the APIs, and road-map by developer Paul Lemire.
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