Crytek Is Still In Need Of Linux Engine Help

Written by Michael Larabel in Linux Gaming on 12 June 2014 at 10:26 AM EDT. 17 Comments
LINUX GAMING
While Crytek's Linux efforts are coming along well with natively supporting CryENGINE on Linux with an OpenGL renderer, they're still in need of more help.

Crytek has been after hiring Linux programmers for years now and a Phoronix reader pointed out there's a fresh job posting for working at Crytek in Frankfurt, Germany on the OS X and Linux versions of CryENGINE. The job posting is for an engine programmer working on Linux and Mac to maintain the support for CryENGINE, contribute to the development of CryENGINE's OpenGL renderer, maintain and improve low-level engine subsystems, ensure the reliability of their UNIX-based build systems, provide training, and carry out other tasks.

Those interested in finding out more about this Linux gaming work for Crytek can see the job posting.

It's an exciting time at Crytek for Linux fans with Homefront: The Revolution having confirmed Linux support, they recently open-sourced their graphics debugger, the CryENGINE-based Star Citizen is coming to Linux, and their CryENGINE Linux port is making great progress, etc. Besides, Frankfurt is a great place to work and their Apfelwein is fantastic.

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Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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