Speed Dreams 2.1 Is Planned For Release Next Week
Written by Michael Larabel in Gaming on 2 July 2014 at 02:26 PM EDT. 1 Comment
The Speed Dreams open-source racing game forked from TORCS is planning for their next major release in the days ahead.

In writing into Phoronix today, the Speed Dreams developers shared that version 2.1 is expected to be released next week. The developers wrote, "Speed Dreams has developed significantly over the past years creating improved game play and graphics capability. The 2.1 release offers a new sim engine (v4) and improved car-sets and tracks. Race with modern supercars, or 1930's era 'monsters' on circuit, road or speedway tracks, against the in-built AI or split screen with your friends."

Further past Speed Dreams 2.1, the developers are working on some exciting changes. "In development features include force-feedback and Oculus-Rift support. We hope that these will be included in the next release, when we will transition our framework to SDL2 and OSG."

The Speed Dreams 2.1 release is expected on 8 July. Find more details on this open-source racing game via Speed-Dreams.org.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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