A New High-Performance, Bindless Graphics API Comes To Rust
Gfx-rs is the name of a new high-performance, bindless graphics API that tries to be better than OpenGL, at least when dealing with the maturing Rust language.
The gfx-rs implementation is type and memory safe, compatible with Rust's concurrency model, high performant with minimal latency, and abstracts over multiple graphics APIs like OpenGL and Direct3D and even AMD's Mantle.
Gfx-rs is a brand new graphics API designed around Rust rather than C/C++, is a modern API design, and compared to OpenGL is bindless.
Those interested in learning more about this open-source graphics API can read about it in length on GitHub.
The gfx-rs implementation is type and memory safe, compatible with Rust's concurrency model, high performant with minimal latency, and abstracts over multiple graphics APIs like OpenGL and Direct3D and even AMD's Mantle.
Gfx-rs is a brand new graphics API designed around Rust rather than C/C++, is a modern API design, and compared to OpenGL is bindless.
Those interested in learning more about this open-source graphics API can read about it in length on GitHub.
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